Splash Weapons


Thrown Splash Weapons


A splash weapon is a ranged weapon that breaks on impact, splashing or scattering its contents over its target and nearby creatures or objects. To attack with a splash weapon, make a ranged touch attack against the target. Thrown weapons require no weapon proficiency, so you do not take the –4 penalty. A hit deals direct hit damage to the target and splash damage to all creatures within five feet of the target. You can instead target a specific grid intersection. Treat this as a ranged attack against a Passive Defense of 5. However, if you target a grid intersection, creatures in all adjacent squares are dealt the splash damage and the direct hit damage is not dealt to any creature. (You cannot target a grid intersection occupied by a creature, such as a Large or larger creature; in this case, you are aiming at the creature.)


If you miss the target (whether aiming at a creature or a grid intersection), roll 1d8. This determines the misdirection of the throw, with 1 being straight back at you and 2 through 8 counting clockwise around the grid intersection or target creature. Then, count a number of squares in the indicated direction equal to the range increment of the throw. After you determine where the weapon landed, it deals splash damage to all creatures in adjacent squares.










Splash Weapons

Age of Heroes TolsimirWolfblood